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The association Spin System has been formed in Brussels in January 2017 to develop a permanent collaborative platform addressed to, and composed by:

  • researchers,
  • private companies (particularly SMEs),
  • universities and research centres,
  • non-profit organisations.

The target members operate in the field of European research and innovation policies and projects in strategic and interlink policy areas.

The association aims at promoting and enhancing the collaborative research on innovative solutions and processes among its members, in order to make the most of the opportunities offered by the Single Market’s unexpressed potential and the European research funding opportunities.

AN ECOSYSTEM

An original context: where new values are co-created interactively at the level of collaborative network

A trigger: to develop strategies for the sustainability of innovation ecosystems starting from the discovery and strengthening of the territorial vocation

An accelerator: to facilitate the replacement of hierarchies by collaborative models of governance at micro and macro-levels

A CATALYST

A new meaning: repurposing to creatively responding to the ecological and economic crises

A place to HR Redesign: a place of opportunity, where faculty and staff can do meaningful work, where their success is supported and their careers can thrive

A Global Market Retargeting: support companies to face new challenges related to the new approach to global markets

AN HUB

A platform for EU project ideas: members from different EU countries active on interlinked topics, with well developed research activities and EU projects track

A permanent office in Brussels: to serve members as contact point with the EC and other EU bodies; to establish collaboration with European associations; to arrange meetings with EC/Agencies officials

A dedicate service for events: kickoff meetings, conferences, stakeholders consultation workshop, training seminars

Inception Plan

The Inception Plan is the integrated project document that identify systemic objectives and stakeholders, their mutual expectations and ability to establish value based synergies. 

The Inception plan highlights the terms of reference for capabilities required and eligibility criteria to reach the desired goals.

Spin System will help you identifying the contexts, the actors to be involved, the priority initiatives, the success criteria and the smart impact factors.

Continuous Improvement

Whether you are an entrepreneur a researcher or an innovation developer we want to support you to improve your ability to reach the capabilities you need be them financials, knowledge, skills, customers or intellectual property.
The Spin System’s Innovation Academy will give you tools to drive innovation in your business and innovation strategies to deal with future challenges

Innovation Partnership

The best innovation teams work together. Today project times are shrinking, and solution time expectations become more and more challenging. We help you to connect with partners from different countries, industries and background so you can find fresh thinking. distinctive Insights and fresh ideas.
Spin System is here to be your innovation hub where you can express your potential at its best.

Working Areas

Digital Transformation

Sustainable Business Modeling

Circular Economy

Bio-economy & Advanced Materials

Security & Emergency Management

Transport & Logistics

Climate & Energy

Agri-Food

Lifescience & Healthcare

Culture & Tourism

Public Administration

Projects

SAFEWEB

Through the SafeWeb project, we want to improve the competences and knowledge of VET educators in the field of online safety and cybersecurity by providing them with valuable and innovative educational tools in order to strengthen their role in teaching in line with social and digital transformation. We also want to increase the innovation and attractiveness of VET and promote correct digital habits and pro-social attitudes among VET educators and students as well as project partners.

Within SafeWeb, we will carry out activities to create all the outputs of the project and activities related to their dissemination to the target group, quality assurance and project management. During the project there will be transnational and online meetings, testing and evaluation of the outputs, translations, webinars, output piloting and multiplier events. There will also be activities aimed at exchanging good practices and developing partner organisation. 

SafeWeb’s expected results are an RWD educational platform and cybersecurity game, an online course and teaching guide, a simulation environment. Through these outputs, target groups will be able to gain knowledge about technical and non-technical online threats and develop skills for safe use of the web. The project will result in the support of VET professionals and educators in their work and the partner organisations’ development. SafeWeb also responds to the needs of digital transformation.

Project Ref. no: 2025-1-SE01-KA220-VET-000352410

FUTURE-ART

Funded by Erasmus+, the project aims to combat human trafficking, with a focus on youth engagement and education. Key objectives include raising awareness about human trafficking, empowering young people through art and digital tools to recognize and combat this issue, fostering active citizenship, and advocating for stronger anti-trafficking policies.

The project seeks to integrate innovative approaches, leveraging art as a powerful medium for education and advocacy and utilizing technology for wider reach and impact.

The project has a duration of 36 months abd is led by CONSERVATOIRE NATIONAL DES ARTS ET METIERS together with:

Reference number: KA220-YOU-03F83046

GAME-ER

Gaming Clusters Across Multiple European Regions

GAME-ER is a 36-month research project funded by HORIZON Europe and UKRI, dedicated to understanding the unique dynamics of local and regional video game clusters. We aim to provide policymakers and decision-makers with the knowledge and tools needed to foster thriving video game clusters.
Key Objectives of GAME-ER:
  • Conduct in-depth research on the emergence, development, and sustainability of video game clusters.
  • Develop an Interactive Methodological Toolkit to guide the establishment and growth of video game clusters.
  • Provide evidence-based policy and practical recommendations for local and national policymakers.
Our Partners: Our consortium consists of 16 partners from 9 countries, bringing together expertise in social sciences, humanities, policymaking, the third sector, business, and innovation. WEBSITE:
game-er.eu

SHIELD

Solutions to enHance Interfaith protEction of pLaces of worship from terrorist Danger

SHIELD is a project funded by the European Union’s Internal Security Fund aimed at protecting places of worship from the risks of violent extremism. Implementing risk factors’ analysis, SHIELD is to enhance security postures at places of worship through improving the coordination, cooperation, and communication between law enforcement agencies, public authorities, faith leadership and congregations.

The combination of the Shield protective and risk factors’ analysis brings together stakeholders and target groups to develop new measures to ensure the safeguard of these places and the resilience of believers with different faiths.

SHIELD’s consortium is made up of 18 partners from 10 EU countries, engaged for two years: from January 2022 to December 2023.

WEBSITE:

shieldproject.eu

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